These cards are a set of challenges for any target based sport using a five colour and ten ring scoring target. The idea is to give you alternative targets and challenges to help improve your aim but also to add some fun along the way.
- Pick a new challenge each end.
- Complete the challenges for points.
- Shoot six ends.
- Most points win.
Doesn’t get much simpler than that.
Scoring
5 points for completing the primary challenge.
2 points for completing just the secondary challenge.
0 points for a failed or conceded challenge, but it counts as a turn/end.
There is a primary and secondary challenge on each card. If you fail the primary challenge then there’s still a chance to earn points on the secondary challenge for that set/end.
You can play in groups or fly solo if you just want to spice up your training sessions.
However you choose, we advise taking your challenge details to the target to then check if you’ve passed or failed each challenge.
Group play
When playing in groups, it’s a good idea to pick a distance that’s suitable for most, but you can also consider the handicaps of those participating and maybe vary the distance each shoots at or change the size of targets to give everyone across the group a fair chance. Alternatively, you can all shoot at the same size target at the same distance and watch the club champ destroy everyone. Your choice.
- Group play – Dealers choice
Each end one person is nominated to draw a challenge “card” and everyone must take that as their challenge for that end. This creates an even playing field. - Group play – Pot luck
Each end everyone takes their own card to set an individual challenge, but you’re still competing against everyone else for points. More sporadic and frustrating, but should be more fun. - Group play – Tie-breaks
If you find that there’s a tie after six ends you simply keep drawing cards and shooting ends according to the group play option chosen (same versus individual challenge) until someone has scored more in that end.
Solo play
You just keep drawing cards and scoring as you go as you would when playing in a group, but this is mainly for training sessions and to add some variety so that you’re not just destroying the centre of the target, right!?!?!
Play as many sets as you like, but keep it consistent to compare your scores.
Scorecard
| Player | Score |
|---|
